Dawn Upon Us concept artwork: a figure overlooking an occupied city

Dawn Games presents · In development

DAWN
UPON US.

An open-world survival game pursuing a hyper-realistic visual direction, with tactical gameplay across an 8 km × 8 km island.

A closer lookDAWN UPON US — CONCEPT ART, NOT GAMEPLAY

The project

ONE ISLAND.
A WORLD TAKING SHAPE.

Exploration, atmosphere and tactical gameplay. An 8 km × 8 km island being built in Unity HDRP with a hyper-realistic visual direction.

Genre
Open-world / Survival / Tactical
Status
In development
Engine
Unity HDRP
World
8 km × 8 km island

Inside the fiction

TWO SIDES.
ONE ISLAND.

Discover the two perspectives behind the world of Dawn Upon Us.

The occupation

The Watch

They arrived promising order, and never left. Read the fictional official record of how the island was “saved.”

Read the record
The resistance

The Dawn

Not an army. An idea. Survivors who refused to give up, passing hope hand to hand.

Read their story

Latest development updates

THE WORK
BEHIND THE WORLD.

All updates
Development

Building the New Island

Work on the new 8 km × 8 km HDRP island is underway, with four major POIs and a world designed around its geography.

Dawn Upon Us · Studio update
Development

Gameplay Is Starting to Come Together

Movement, weapon handling, combat and AI are coming together as development moves toward testing the systems in the open world.

Dawn Upon Us · Studio update

Follow the development

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THE CONVERSATION.

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