Gameplay Is Starting to Come Together
The rebuild isn’t only visual.
Character movement, weapon handling, aiming, firing, reloading, damage, bullet impacts and death animations have all been undergoing major development.
We now have a controllable character and functioning AI characters interacting through the combat system.
The focus is shifting from testing individual systems in isolation toward putting those systems into the actual open world.
That means walking through real environments, encountering AI, getting into firefights, testing sightlines and movement, and seeing how the systems actually feel together.
